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中文
Friends following a luminous companion on the riverbank, concept image
Agentic Social Network

LivaSeek

Party demo · Both roles simulatedMultiplayer lobby ↗
◉MeMy Liva
◎

  1. Topic
  2. Match
  3. A2A
  4. Party
Interest circles
Agentic Social Network / A2A

Agent negotiation and human consent

Online co-play prototype ↗
Local rule simulation · Fictional participants

My brief

Available time
Partner role

Share only · Topic, time and role

My Liva

Agent proposal above. Human decisions below.
In the field and afterwards

Seengene Seek · Beijing field archive

Field routes and observation tasks

Selected stops · Schematic
Historic route estimate

Pagodas & bookshops

≈ 4 km≈ 90 min
Field observation · Design exampleFind a detail connected to writing
Find a companion for this route ↓

Redrawn from three 2023 Beijing scouting records. Distance and time apply to the original full route. Four stops are shown. Check access before visiting.

Network design

Network participants and fulfilment

Explorer ↔ Guide

Interest, time, stamina and available roles determine whether an outing fits.

Route ↔ Local host

Venues can offer capacity, times and changes. A booking requires a verified place.

Author ↔ Players

Authors specify roles and clues. Players choose contributions. Adaptations retain credits and permission.

Negotiation in the online prototype

Two private briefs, one shared proposal

  1. Each agent reads its owner’s private brief
  2. Both review the same plan and can accept, counter or decline
  3. The service rechecks consent and overlap. Both people must confirm to start
Open invitations in the co-play prototype ↗
Design evidence and prototype scope

Seengene Seek linked maps, guides, AR and authored routes. Place and content discovery carry forward, now joined by delegated negotiation. The online prototype supports digital co-play for two or four. Field fulfilment and a cross-platform agent network remain design directions.

Protocol interoperability experiment · LivaLink used the official standalone A2A JS client to discover an agent and prepare, query and cancel tasks between isolated accounts. City co-play uses its own negotiation service. A real cross-platform agent network remains to be validated.

46 studies of agents, travel and social products ↗Seven repeatable social game formats ↗Field and remote cooperative exploration ↗Seengene Seek and past projects ↗A2A protocol and capability discovery ↗
Digital city · Local play

The courtyard hunt

Your companion hears water. Choose a habitat to investigate.

Courtyard from the scouting archive